Wednesday, 30 December 2009
Bradimus Prime signing out......
Sunday, 27 December 2009
Apologies for the quality of these shots, I took them on my I-phone and they haven't turned out so good. When I get my digital camera back from where I left it on X mas day I'll get some better shots.
Wednesday, 23 December 2009
Monday, 21 December 2009
I plan on using the same list as last night as this is the ground work for my tournament army to be. The base 1000 points will remain the same, Rune Priest, 3 Grey Hunter packs and my Missile Launcher Long Fangs. The scouts are also an auto include although I would like to equip that Wolf Guard with something more other than Meltabombs.
I liked the Razorback and Wolf Guard Terminator addition to the Long Fangs which really increased that units damage output for a decent price. The second Long Fang pack is bugging me though, 3 Heavy Bolters, 2 Lascannons and a TL Lascannon Razorback. This unit comes in at 240 points which is a big old chunk of the army which could buy pretty much anything else in the codex. But the question is what could I replace this unit with?
One thing I don't want to do is tailor the list to fight a specific army I really don't like doing that and as I said before this is ground work for tournaments this year starting in February 2010 at Vapnartak in York.
So with 240 points what can I do? Well I want a Thunderhammer for my scouts Wolf Guard, I know a fist would be cheaper but I want a bit of variety in the army too so lets chuck one on and take care of 25 points.
That gives me 215 points to play with, any suggestions people?
Sunday, 20 December 2009
Thursday, 10 December 2009
It has a permanent 6' x 4' gaming table with rural and Urban terrain features, bags of storage for terrain and models and a kettle for the most important thing of all...... a cup of tea.
On an even geekier note I'd like to show off my new Space Wolf dice courtesy of Adam over at http://space-wolves-grey.blogspot.com/ . Adam had these bad boys custom made and was kind enough to sell some off and share the goodness. Nice one Adam! If you haven't already check out his Blog it is fast becoming the number one Space Wolf resource out there with bags of Tactical and painting guides. along with up to date news and reviews.
Tuesday, 8 December 2009
Then it hit me, what about something that can be the basis for my 1500 point army? Get the first 1000 points painted up and ready and then add whatever I want to add afterwards. Well that seems a pretty simple choice so far, Grey Hunters. I want at least three troop choices and from my experience so far Grey Hunters are the weapon of choice. I think two full squads will be a nice starting point. They need Wolf Guards as leaderhship 8 is a bit iffy and an extra powerfist attack is always nice.
So we have two units of Grey Hunters led by a Wolf Guard a piece, they need a Rhino to get about easily and Meltaguns to bust open armour and take down big nasty gribblies. Mark of the Wulfen is a must have along with a Wolf Banner. This gives me :-
9 Grey Hunters
Mark of Wulfen
This unit will steamroll most things, five powerfist attack on the charge backed up by Mark of the Wulfen and a Wolf Banner re rolling all those 1's I manage to roll. Nice! Me thinks I'll have two of them.
For my HQ I want a Rune Priest with Living lightning and Jaws of the World Wolf. This guy is going to sit back and snipe with Living Lightning and if any big gribblies stray too close they get the Jaws treatment. So thats the HQ sorted and two troop choices, now I need to fill out the list a bit.
Well I said I wanted three troop choices didnt I? I need something to sit and hold home objectives but I dont want to break the bank. Lets say 5 Grey Hunters in a Razorback with Lascannons. This unit can sit back and provide fire support popping transports and light armour whilst providing a unit for the Rune Priest to sit in.
Ok I have my HQ and three troop choices who can pretty much deal with any situation. Do I add fire support or some sort of hard hitting unit? The two Grey Hunter packs can assault the crap out of things so I dont need any more assault units. What I am lacking at the minute is Long Range firepower. I think theres is only one option for this choice, Long Fangs.
So far the old boys have proven very effective for me in the games I've played so they have earned a spot in the list. Six Long Fangs and five Missile Launchers will do nicely, 48" range anti tank or anti horde and dirt cheap to boot! lets see what the list looks like.
Jaws of the World Wolf
9 Grey Hunters
Mark of the Wulfen
9 Grey Hunters
Mark of the Wulfen
5 Grey Hunters
Twin Linked Lascannons
6 Long Fangs
5 Missile Launchers